Boat Game

The game I made with a group of others for the Unwrap Game Jam 2024.

Overview

As the project manager of a group of six, my primary task was to keep everyone on track to deliver a finished project by the end of the jam. I needed to stay on top of everything that was happening, monitor what was done, and ensure we had a clear path forward. Additionally, I managed task distribution to ensure no one ran out of things to do.

My Contributions

Besides project management, I was also a programmer. My main tasks included:

  • Boat Movement: Implemented the boat's movement and steering mechanics.
  • Fuel Management: Developed the system to manage the boat's fuel consumption.
  • Character Movement: Programmed the character's movement on top of the moving boat. This involved overcoming challenges related to the character controller not being able to be set as a child of the moving boat. We successfully created a system where the character can move on the boat and interact with the physics objects on top of it correctly.
  • Camera Movement: Developed the system to manage the different camera angles, being able to get different camera shots depending on what task you are performing. I did this using Cinemachine